Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms %!s(int64=13) %!d(string=hai) anos
  Marko Pintera cca0196f6c Renamed ResourceRef to ResourceHandle %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 8e4d885080 More resource async loading work %!s(int64=13) %!d(string=hai) anos
  Marko Pintera d0f2212f2a Resource meta files %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 288f2f37e7 Resource references %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 7f69beadfe FBX import mostly implemented - except VS2012 support... %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b294baa059 Now textures load properly %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 7cdfa405af Texture loading works %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 781d13837b Added FileSystem class %!s(int64=13) %!d(string=hai) anos
  Marko Pintera b377957703 CamelotUtility is now .dll %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 97cd3ece41 Added some importer and resource stumps %!s(int64=13) %!d(string=hai) anos