BearishSun
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fb505fd6fd
More work on screen space reflections
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8 سال پیش |
BearishSun
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f9d9804e7f
Initial work on SSR: Linear and HiZ ray marching
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8 سال پیش |
BearishSun
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0c1be4aac3
Fixing some documentation errors
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8 سال پیش |
BearishSun
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210100d2ed
SSAO: Added a separate bilateral blur step
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8 سال پیش |
BearishSun
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824849ff57
Added upsampling to SSAO (untested)
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8 سال پیش |
BearishSun
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d22aec38a6
Merged resolve/blit shaders into one and unrolled loops
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8 سال پیش |
BearishSun
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8a3241c722
Added SSAO bias to control false occlusion
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8 سال پیش |
BearishSun
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047238cb55
Added rotation randomization in SSAO shader, in order to reduce banding
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8 سال پیش |
BearishSun
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f888d7c751
Inital work on HBAO
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8 سال پیش |
BearishSun
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845452c806
Added FXAA
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8 سال پیش |
BearishSun
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fdfc56c8ac
Depth of field (Gaussian) effect functional
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8 سال پیش |
BearishSun
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1a1b8bc0d5
Hierarchical Z generation
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8 سال پیش |
BearishSun
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0f42cf8dbc
Bulk of work implemented for Gaussian DOF
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8 سال پیش |
BearishSun
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35c18ec554
Added gaussian DOF setup shader & related code
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8 سال پیش |
BearishSun
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40712d9a65
Added code for Gaussian filter
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8 سال پیش |
BearishSun
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f886443836
Perform MSAA resolve after tonemapping
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8 سال پیش |
BearishSun
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d22b0e2a63
Renamed RendererCamera -> RendererView
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8 سال پیش |
BearishSun
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b9a97b133e
Removing unnecessary DLL export specifiers from plugins
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8 سال پیش |
BearishSun
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8531a656fd
Bulk of code for deferred rendering MSAA
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9 سال پیش |
BearishSun
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bb40943c63
Refactoring renderer so its render() method can easily be called manually
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9 سال پیش |
BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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9 سال پیش |
BearishSun
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fd174f3849
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 سال پیش |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 سال پیش |
BearishSun
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457cd2fc42
Tonemapping LUT creation now uses compute shaders since Vulkan doesn't support 3D texture rendering
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9 سال پیش |
BearishSun
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 سال پیش |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 سال پیش |
BearishSun
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8d74761ad7
Moved camera to core layer so animation manager has access to it
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9 سال پیش |
BearishSun
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8a5d6db814
Material refactor - Things working again
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9 سال پیش |
BearishSun
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eb5d33c976
Post processing:
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9 سال پیش |
BearishSun
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0a275f2bf2
Refactored post process settings and exposed it to the scripting API
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9 سال پیش |