Commit History

Author SHA1 Message Date
  BearishSun b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 years ago
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
  BearishSun 9b522fcaa0 Updated roadmap 8 years ago
  BearishSun 399db41841 Feature: Shadow rendering is now supported for off-screen rendering (like light or refl. probes) 8 years ago
  BearishSun 3cdb09158f Fixing an issue with incremental builtin resource import 8 years ago
  BearishSun 5396d999e7 Fixing getting started example shader 8 years ago
  BearishSun 842c694874 Fixing merge 8 years ago
  BearishSun 0e35a6be5c Merge branch 'MarcoROG-master' 8 years ago
  BearishSun 9f1f8ebd63 Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master 8 years ago
  BearishSun bdcdee2641 Clean up and polish for SSRR 8 years ago
  BearishSun 4f1722d7c1 Stohastic screen space reflections hooked up and functional 8 years ago
  BearishSun 7bb95a23b6 Basic SSR hooked up to render compositor 8 years ago
  BearishSun 2fe81b4f2d All audio resources and components now use the automated script export functionality 8 years ago
  Marco Bellan d6d4efa5f3 Merge branch 'master' into master 8 years ago
  BearishSun 565a72c133 Hooked up SSAO with indirect diffuse and specular 8 years ago
  BearishSun 4eadbc51fb Tweaking extrapolated light probe mesh 8 years ago
  BearishSun 7003446b78 WIP on light probe extrapolation 8 years ago
  BearishSun 36e1caf94b Various FBX import fixes: 8 years ago
  BearishSun e0216b09ff Irradiance probe indirect lighting mostly functional 8 years ago
  BearishSun f5b3f4f653 Added LightProbeVolume component 8 years ago
  BearishSun c79c7666f3 Functions for creating light probes in a grid pattern, as well as manipulating them 8 years ago
  BearishSun 180a3d46f1 Light probe indirect lighting mostly looked up (but untested) 8 years ago
  BearishSun 6f018d0110 Updated script binding generator version 8 years ago
  BearishSun ec77a59680 AnimationClip and all related classes ported to use the script binding 8 years ago
  BearishSun 4096b350c8 Added a shader for rendering light probe tetrahedrons 8 years ago
  BearishSun a2cbf9eddd Pixel formats refactor/update: 8 years ago
  BearishSun 5fb9e312d6 Added creation of relevant buffers and mesh for light probe tetrahedron rendering 8 years ago
  MarcoROG 5e52f1ba0b Fixed depth reading for specific formats 8 years ago
  BearishSun 1ce5ec1bb4 Updated LightProbe generation code 8 years ago
  MarcoROG 1903ba5487 Fixed vectors being normalized twice in shader 8 years ago