BearishSun
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b149802ac8
Feature: Depth range can now be encoded when rendering reflection probes
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8 years ago |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
BearishSun
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9b522fcaa0
Updated roadmap
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8 years ago |
BearishSun
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399db41841
Feature: Shadow rendering is now supported for off-screen rendering (like light or refl. probes)
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8 years ago |
BearishSun
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3cdb09158f
Fixing an issue with incremental builtin resource import
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8 years ago |
BearishSun
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5396d999e7
Fixing getting started example shader
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8 years ago |
BearishSun
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842c694874
Fixing merge
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8 years ago |
BearishSun
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0e35a6be5c
Merge branch 'MarcoROG-master'
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8 years ago |
BearishSun
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9f1f8ebd63
Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master
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8 years ago |
BearishSun
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bdcdee2641
Clean up and polish for SSRR
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8 years ago |
BearishSun
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4f1722d7c1
Stohastic screen space reflections hooked up and functional
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8 years ago |
BearishSun
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7bb95a23b6
Basic SSR hooked up to render compositor
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8 years ago |
BearishSun
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2fe81b4f2d
All audio resources and components now use the automated script export functionality
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8 years ago |
Marco Bellan
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d6d4efa5f3
Merge branch 'master' into master
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8 years ago |
BearishSun
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565a72c133
Hooked up SSAO with indirect diffuse and specular
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8 years ago |
BearishSun
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4eadbc51fb
Tweaking extrapolated light probe mesh
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8 years ago |
BearishSun
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7003446b78
WIP on light probe extrapolation
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8 years ago |
BearishSun
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36e1caf94b
Various FBX import fixes:
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8 years ago |
BearishSun
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e0216b09ff
Irradiance probe indirect lighting mostly functional
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8 years ago |
BearishSun
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f5b3f4f653
Added LightProbeVolume component
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8 years ago |
BearishSun
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c79c7666f3
Functions for creating light probes in a grid pattern, as well as manipulating them
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8 years ago |
BearishSun
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180a3d46f1
Light probe indirect lighting mostly looked up (but untested)
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8 years ago |
BearishSun
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6f018d0110
Updated script binding generator version
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8 years ago |
BearishSun
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ec77a59680
AnimationClip and all related classes ported to use the script binding
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8 years ago |
BearishSun
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4096b350c8
Added a shader for rendering light probe tetrahedrons
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8 years ago |
BearishSun
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a2cbf9eddd
Pixel formats refactor/update:
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8 years ago |
BearishSun
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5fb9e312d6
Added creation of relevant buffers and mesh for light probe tetrahedron rendering
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8 years ago |
MarcoROG
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5e52f1ba0b
Fixed depth reading for specific formats
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8 years ago |
BearishSun
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1ce5ec1bb4
Updated LightProbe generation code
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8 years ago |
MarcoROG
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1903ba5487
Fixed vectors being normalized twice in shader
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8 years ago |