Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun f9665210a2 Added mouse sensitivity slider to editor vor 10 Jahren
  BearishSun e7cfefe9ee Added copyright notices to all files vor 10 Jahren
  BearishSun 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly vor 10 Jahren
  BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering vor 10 Jahren
  BearishSun ccbe3fdbb0 More work scene axis handle GUI vor 10 Jahren
  BearishSun c580127a4b Scene axes handle WIP vor 10 Jahren
  BearishSun dab2b32982 Scene view frame object functionality vor 10 Jahren
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build vor 10 Jahren
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always vor 10 Jahren
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene vor 10 Jahren
  BearishSun 896ac81f05 Documentation vor 10 Jahren
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform vor 10 Jahren
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component vor 10 Jahren
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus vor 10 Jahren
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) vor 10 Jahren
  Marko Pintera 660eda87a8 Enforcing consistent naming vor 10 Jahren
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) vor 11 Jahren
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI vor 11 Jahren
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
  Marko Pintera d61a7ecffd A lot more work on C# scene window vor 11 Jahren
  Marko Pintera e8d30fcee1 C# Time and SceneCamera vor 11 Jahren