Carlos Marti
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b1e6bc2191
removed data files
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9 years ago |
Carlos Marti
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c50e7d7df2
Finished implementation of changing tabs between scene and game when the play button is pressed
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9 years ago |
Carlos Marti
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65d20bc621
minor changes for the play button inside of the editor
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9 years ago |
Carlos Marti
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93134c1326
Added method into EditorWidgetBase to set a Widget active
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9 years ago |
Carlos Marti
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52d97313dd
fixed merge issue
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9 years ago |
Carlos Marti
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a0f4d048db
added build project and fixing editor play button to activate game tab
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9 years ago |
BearishSun
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fa2ddc24d5
Added some Banshee -> Vulkan enum mappings
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9 years ago |
BearishSun
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d8c6db7a32
More Vulkan WIP:
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9 years ago |
BearishSun
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d38fc0c070
Vulkan render window and swap chain (WIP)
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9 years ago |
BearishSun
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8f6a5f169e
Populating VideoModeInfo for Vulkan
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9 years ago |
BearishSun
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ed52fd7613
Updated data files
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9 years ago |
BearishSun
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9d9a222d00
Vulkan startup
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9 years ago |
BearishSun
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234e7e004e
Added skeleton for Vulkan render API
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9 years ago |
BearishSun
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7c72303823
Updated docs to match the new resource creation methods
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9 years ago |
BearishSun
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7206fcc52f
Added descriptor structs for texture resource creation, so it is neater
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9 years ago |
BearishSun
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e8175f03bf
Fixing a nasty task scheduler issue, where re-queuing the task and requesting wait(), would not properly block the calling thread until task finished.
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9 years ago |
BearishSun
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aaaf9d4c33
Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future
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9 years ago |
BearishSun
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34e313c12d
Neater creation of GpuPrograms
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9 years ago |
BearishSun
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a6abddedc3
Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap
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9 years ago |
BearishSun
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00dec15063
Updated data files
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9 years ago |
BearishSun
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d33c3fd4ec
Fixing an incorrect docking issue when a window is drag and dropped onto a dock slider instead of the dock windows
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9 years ago |
BearishSun
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8fb8ad8a59
Fixing issues with Prefab link ID assignment:
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9 years ago |
BearishSun
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399936e1bf
Properly initialize notify flags when deserializing a Component
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9 years ago |
BearishSun
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f7354ba863
Added detailed task list to roadmap, and link to contribute on main readme
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9 years ago |
BearishSun
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3bbc25413f
Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support
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9 years ago |
BearishSun
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a9cc8f15fb
Neater IndexBuffer creation
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9 years ago |
BearishSun
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ba7860bb93
Neater VertexBuffer creation
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9 years ago |
BearishSun
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046cd0b6a2
Neater GpuBuffer creation
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9 years ago |
BearishSun
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18a41f669d
GpuParams now uses a factory class for creation, so that RenderAPI implementations can create their own GpuParams implementations
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9 years ago |
BearishSun
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9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
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9 years ago |