Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry il y a 10 ans
  Marko Pintera 3230a75a52 Re-enabled resize for main window il y a 10 ans
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen il y a 10 ans
  Marko Pintera 3f3075d532 More work on modal windows & progress bar window il y a 11 ans
  Marko Pintera 78590c7cbc WIP modal windows il y a 11 ans
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow il y a 11 ans
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. il y a 11 ans
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality il y a 11 ans
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer il y a 11 ans
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename il y a 11 ans
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) il y a 11 ans
  Marko Pintera 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings il y a 11 ans
  Marko Pintera f9f157ec22 WIP video modes il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
  Marko Pintera 10f73b4f06 Properly set up cursors and their hotspots il y a 11 ans
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe il y a 11 ans