BearishSun
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9aef51e069
All renderer materials refactored:
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8 years ago |
BearishSun
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339c2bfc47
Refactoring the renderer to the new node based approach (WIP)
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8 years ago |
BearishSun
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c36406a238
Fix a crash when camera is removed from the scene
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8 years ago |
BearishSun
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3e1bd8a8a6
Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class
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8 years ago |
BearishSun
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763441561c
Added PCF hardware filtering shader for cubemap shadows
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8 years ago |
BearishSun
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4c6e4a10af
More work on shadow map rendering
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8 years ago |
BearishSun
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84eb9fc38b
Laid much of the foundation for shadow map depth rendering
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8 years ago |
BearishSun
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cd426dee5d
Renderer scene information now moved into its own class so it can be re-used by shadow rendering
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8 years ago |