Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera bbded86fda Added gpu params for basic data types 12 anos atrás
  Marko Pintera f63561bf5c Asnyc ops are only created when actually needed (to save on allocations) 12 anos atrás
  Marko Pintera d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 anos atrás
  Marko Pintera 6ad504f1b3 Profiler containers now use ProfilerAlloc so their allocations arent counted by the profiler 12 anos atrás
  Marko Pintera f6a9ae7cf9 Reuse command queues in order to save on allocations 12 anos atrás
  Marko Pintera b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 anos atrás
  Marko Pintera 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 anos atrás
  Marko Pintera b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 anos atrás
  Marko Pintera 32ed0bb976 Refactored ResourceHandle a bit to make it easier to understand and use 12 anos atrás
  Marko Pintera 12a7eb5e8e Made TextData thread safe 12 anos atrás
  Marko Pintera 9f381b82a4 Memory allocations are now properly counted accross multiple threads 12 anos atrás
  Marko Pintera 89ead30f92 Fixed issues with new text data creation algorithm 12 anos atrás
  Marko Pintera cd3069a13a Major refactor of TextUtility to reduce memory allocations 12 anos atrás
  Marko Pintera 17bf667175 Forgot these in last checkin 12 anos atrás
  Marko Pintera 1c195fdbde Added memory allocation profiling 12 anos atrás
  Marko Pintera c8427ee1fe Don't immediately update GUI element mesh when localized string changes 12 anos atrás
  Marko Pintera 5f3bdf33ea Fixed a bug with profiler report generation where nested elements would have wrong parents 12 anos atrás
  Marko Pintera 7c0bafc517 Fixed linker issues with command queue 12 anos atrás
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 anos atrás
  Marko Pintera f1832c9c66 Finalized and tested OS drop target support 12 anos atrás
  Marko Pintera acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 anos atrás
  Marko Pintera bbeed9bf73 This file was moved to another location but I forgot to remove it from SVN 12 anos atrás
  Marko Pintera 3e75d9cf94 Added WIP OS drag and drop functionality 12 anos atrás
  Marko Pintera f1f34c3832 Added a few more profiling samples 12 anos atrás
  Marko Pintera 32dc981a8d Moved CPUProfiler to Core so I can use Platform methods for querying performance instead of requiring different profiler implementations per platform 12 anos atrás
  Marko Pintera b1f9869f71 GUI rendered to render texture had written alpha, which made the render texture blend with the background, which is wrong 12 anos atrás
  Marko Pintera a2b4c80b20 Render textures are now rendered in correct order (scene view before main window) 12 anos atrás
  Marko Pintera eaad612713 GUIRenderTexture updated so it handles OpenGL texture flipping properly 12 anos atrás
  Marko Pintera 644a56c379 Fixed an issue where OpenGL draw calls would take longer and longer due to a vector that was never cleared 12 anos atrás
  Marko Pintera aeac82e2b1 Added core thread profiling 12 anos atrás