Historique des commits

Auteur SHA1 Message Date
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload il y a 10 ans
  Marko Pintera d231b89e53 Fixed OpenGL texture binding il y a 11 ans
  Marko Pintera 77ab742482 Engine compiles after Gizmo modifications (still untested) il y a 11 ans
  Marko Pintera f7b6d5e620 Gizmos WIP (not compiling) il y a 11 ans
  Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed il y a 11 ans
  Marko Pintera 0714a6ad8d Components foldout render (kinda) il y a 11 ans
  Marko Pintera c744997c1c More work on Inspector il y a 11 ans
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine il y a 11 ans
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working il y a 11 ans
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) il y a 11 ans
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works il y a 11 ans
  Marko Pintera 4ba316bb18 First C# originated GUI elemented displayed il y a 12 ans
  Marko Pintera 148d029dde Added SBansheeEditor il y a 12 ans