История коммитов

Автор SHA1 Сообщение Дата
  BearishSun c33aed0079 Added script interop objects for all joint types 9 лет назад
  BearishSun 02d748de78 Added base Joint type to C# 9 лет назад
  BearishSun 363ee7600c Managed components can now receive OnTransformChanged events 9 лет назад
  BearishSun 5e9ec801e6 Added CharacterController to C# 9 лет назад
  BearishSun 3ab055c49c Added character controller structs and enums to managed code 9 лет назад
  BearishSun 313d06ec86 Added all joint related structures and enums to managed code 9 лет назад
  BearishSun 1cc79b5688 Added C# Rigidbody wrapper 9 лет назад
  BearishSun 75cf4b0887 Improving docs some more 9 лет назад
  BearishSun 0c972a0ba3 fixing link 9 лет назад
  BearishSun 2bfb9ca0b3 Updated license doc 9 лет назад
  BearishSun 7e42b18f96 Added all colliders to C# 9 лет назад
  BearishSun 371bf0b9e9 Added Collider script interop objects 9 лет назад
  BearishSun 97fbe2c69b Finished remaining physics documentation 9 лет назад
  BearishSun ad66fbcd4b Readme fixing spelling 9 лет назад
  BearishSun 8ceac72935 Updated readme 9 лет назад
  BearishSun dd0d75bad4 Updated readme 9 лет назад
  BearishSun 262aeb5038 Updated readme 9 лет назад
  BearishSun ec618ceb90 Fixing a few compile errors caused by previous commit 9 лет назад
  BearishSun 39db4c5d63 Added CCD 9 лет назад
  BearishSun 6b511dd249 Better feature list 9 лет назад
  BearishSun 31e9a47887 Slightly better organized roadmap doc 9 лет назад
  BearishSun 3fbb44bcda Fixing links, making readme less bare 9 лет назад
  BearishSun 9d9b6d8e0e More organized readme 9 лет назад
  BearishSun 01d4129fc7 Added a per-collider raycast query 9 лет назад
  BearishSun 94133c3a15 Added aligned allocation to the frame allocator 9 лет назад
  BearishSun 5209726e0d Physics component no longer return shared pointers to their internals, as they should never be owned by external code 9 лет назад
  BearishSun a38f34efb4 Added documentation for Rigidbody 9 лет назад
  BearishSun 3558a71c51 PhysX implementation for physics queries 9 лет назад
  BearishSun 7906a236f8 OpenGL now uses clockwise front faces same as dx9/dx11 9 лет назад
  BearishSun f1ad138e54 Fixing directional light rendering for OpenGL 9 лет назад