Commit History

Autor SHA1 Mensaxe Data
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files %!s(int64=8) %!d(string=hai) anos
  BearishSun bee6a1a7b1 WIP: Deferred MSAA %!s(int64=8) %!d(string=hai) anos
  BearishSun fa62ac09d3 Shadow mapping functional for radial lights %!s(int64=8) %!d(string=hai) anos
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) %!s(int64=8) %!d(string=hai) anos
  BearishSun 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor %!s(int64=8) %!d(string=hai) anos
  BearishSun a5365395d8 Added shaders for projecting shadow maps %!s(int64=8) %!d(string=hai) anos
  BearishSun 5bded03f19 More work on the standard deferred rendering path %!s(int64=8) %!d(string=hai) anos