Commit History

作者 SHA1 備註 提交日期
  BearishSun e06de36247 Added PhysXMesh 10 年之前
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders 10 年之前
  BearishSun 5ce5f5d41c Added Box/Sphere/Plane/Capsule colliders and general collider implementation 10 年之前
  BearishSun a60f238c6c Started work on Colliders and Rigidbodies 10 年之前
  BearishSun 61de8ea6b2 Added PhysicsMaterial 10 年之前
  BearishSun 88e6d42f38 Added skeleton for Physics 10 年之前
  BearishSun f14a275a31 Splash screen and browse dialogs are now executed on the core thread along with all other windows, to prevent deadlocks when calling win32 methods from one thread while another one is blocking 10 年之前
  BearishSun cab0592226 Changed how modal windows work, so that when closing a modal window a proper window behind it is re-activated 10 年之前
  BearishSun 7f8ed5478c Added FPS limiter for editor 10 年之前
  BearishSun e7cfefe9ee Added copyright notices to all files 10 年之前
  BearishSun 66a198398f Added menu items for GUI widget 10 年之前
  BearishSun 786a0e871f Refactored Material serialization so it uses the new MaterialParams object in order to have simpler code 10 年之前
  BearishSun 0134c9aaaf WIP better material parameter caching 10 年之前
  BearishSun 7c44f4279e More work on preparing documentation for doxygen generation 10 年之前
  BearishSun 1c17be6581 Moved everything to VS 2015 10 年之前
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 年之前
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers 10 年之前
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs 10 年之前
  BearishSun 7d97de6dda Renamed OpenGL Win32Window since a more general Win32Window class was added 10 年之前
  BearishSun 4afb3bb55a Disabled exceptions solution wide 10 年之前
  BearishSun b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 年之前
  BearishSun bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged 10 年之前
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working 10 年之前
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 年之前
  Marko Pintera d293414daf Support for multiple StringTables 10 年之前
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 年之前
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 年之前
  Marko Pintera 4347837545 Added tangent and normal generation for meshes 10 年之前
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff 10 年之前