Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun e7cfefe9ee Added copyright notices to all files 10 anni fa
  BearishSun 3bf92297ea Added text drawing to gizmo and handle managers 10 anni fa
  BearishSun e81f552e28 Added gizmos for the Light component 10 anni fa
  BearishSun 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras 10 anni fa
  BearishSun e032131090 Draw helper can now generate text meshes 10 anni fa
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 anni fa
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 anni fa
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 anni fa
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: 10 anni fa
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 anni fa
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) 10 anni fa
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders 10 anni fa
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks 10 anni fa
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anni fa
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 anni fa
  Marko Pintera 46eb1edb0f WIP Scene window 11 anni fa
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 anni fa
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anni fa
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 anni fa
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anni fa
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anni fa
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 anni fa
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anni fa
  Marko Pintera 0678fdcf36 Better names for some Mesh methods 11 anni fa
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 anni fa
  Marko Pintera d5d2171319 Added C# PixelData 11 anni fa
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 anni fa
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 anni fa
  Marko Pintera d896e3e772 Fixing camera clip space transforms to properly flip the Y axis 11 anni fa
  Marko Pintera 43b595cda9 Gizmo icon picking works 11 anni fa