コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 年 前
  BearishSun 0ab825051b Added render target for game view 10 年 前
  BearishSun a68f21b818 Additively selecting scene elements now works 10 年 前
  BearishSun bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 年 前
  BearishSun 970146ef27 Added a way to initialize a texture with a pre-existing PixelData 10 年 前
  BearishSun 6befb8663f Objects with no material can now be picked in scene 10 年 前
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年 前
  BearishSun 6aef09fdde Added toolbar management code to C# 10 年 前
  BearishSun 1c1c6aeba0 Documentation 10 年 前
  BearishSun 0b330761b8 Top level menu items are not properly ordered 10 年 前
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene 10 年 前
  Marko Pintera 200ca8179a WIP project window 10 年 前
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform 10 年 前
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 年 前
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools 10 年 前
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 年 前
  Marko Pintera 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view 10 年 前
  Marko Pintera acb9baa212 Texture field working 10 年 前
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 年 前
  Marko Pintera ddef406ac9 C# profiler overlay 10 年 前
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely 10 年 前
  Marko Pintera 10657f775c Added proper names for C# editor windows 10 年 前
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version 10 年 前
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus 10 年 前
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 年 前
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 年 前
  Marko Pintera 09ea24b888 C# DialogBox class ready to use 10 年 前
  Marko Pintera 821669e443 Fixed clip() method so that it will also keep origin coordinates clipped 10 年 前
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 年 前
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 年 前