BearishSun
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8cdb84e175
Bugfix: Shadowed directional light now renders properly
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8 年之前 |
BearishSun
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7973d92b3d
Bugfix: Directional light no longer incorrectly samples the GBuffer, causing the rendering to appear significantly lower resolution
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8 年之前 |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 年之前 |
BearishSun
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bee6a1a7b1
WIP: Deferred MSAA
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8 年之前 |
BearishSun
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fa62ac09d3
Shadow mapping functional for radial lights
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8 年之前 |
BearishSun
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4891a95151
Final big bulk of work for shadow mapping (Untested)
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8 年之前 |
BearishSun
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912c4e7adb
Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor
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8 年之前 |
BearishSun
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5bded03f19
More work on the standard deferred rendering path
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8 年之前 |
BearishSun
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763441561c
Added PCF hardware filtering shader for cubemap shadows
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8 年之前 |