Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated пре 10 година
  Marko Pintera 2c35a0c825 Removed all the unused allocators пре 10 година
  Marko Pintera 4a4223c27e Added shortcut key names for non alphanumeric keys пре 10 година
  Marko Pintera 1b8b8a2129 GUISceneTreeView fixes: пре 10 година
  Marko Pintera e8ef106115 Scene tree view features (untested) пре 10 година
  Marko Pintera 4f06278a31 Scene tree view elements are now properly sorted пре 10 година
  Marko Pintera 02ce72bd87 Added Ping to GUISceneTreeView пре 10 година
  Marko Pintera b5906002ab GUISceneTreeView elements can be deleted пре 10 година
  Marko Pintera 7daafa85e2 _markContentsAsDirty -> _markLayoutAsDirty пре 10 година
  Marko Pintera d0c5ecfb11 Global frame alloc пре 10 година
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) пре 10 година
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances пре 10 година
  Marko Pintera 22cf8a4b76 More optimized GUI element bound calculations (WIP) пре 10 година
  Marko Pintera d693b8733c Renamed GUiLayoutExplicit -> GUIPanel пре 10 година
  Marko Pintera 33ab6e3f79 Refactored GUILayoutOptions: пре 10 година
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation пре 11 година
  Marko Pintera 3c5c4b171f Added Selection classes to C++ and C# пре 11 година
  Marko Pintera 0269741e02 Added better selected element management to scene and resource TreeViews пре 11 година
  Marko Pintera 0e027b8351 Scene picking WIP (untested) пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles пре 11 година
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 пре 11 година
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost пре 11 година
  Marko Pintera cae09d9c91 Drag and drop system now properly sets cursors пре 11 година
  Marko Pintera 33145efdd1 Added WIP GameObjectField пре 11 година
  Marko Pintera acc865dc80 Added Name to GameObject пре 11 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 11 година