История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 лет назад
  Marko Pintera 8b3a2497ae Removing createRenderWindow from RenderSystem 13 лет назад
  Marko Pintera aeed45563e Render systems now use blend states 13 лет назад
  Marko Pintera 74fe12325f Sampler state gets applied only through SamplerState object 13 лет назад
  Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms 13 лет назад
  Marko Pintera 6e2cee6dc1 DirectX window defaults to primary 13 лет назад
  Marko Pintera 289ddb78eb Window loops now run on the render thread 13 лет назад
  Marko Pintera aebfb59579 Dont store name for render window 13 лет назад
  Marko Pintera 636cca60e3 Both DX and GL versions load up and work fine even with multithreading 13 лет назад
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 лет назад
  Marko Pintera 7970ff490b Refactored Textures part #1 13 лет назад
  Marko Pintera cca0196f6c Renamed ResourceRef to ResourceHandle 13 лет назад
  Marko Pintera bde83d1e5a Added threading checks to the RenderSystems and refactored a bit 13 лет назад
  Marko Pintera 92e00eea15 Tons of more work on multithreading for the render system 13 лет назад
  Marko Pintera 9dc5f1dff7 Removing unused methods from render system #1 13 лет назад
  Marko Pintera a10ef7f7b9 Stripping down unneeded render system methods #2 13 лет назад
  Marko Pintera bf6922faca Stripping down render systems of unneeded features #1 13 лет назад
  Marko Pintera 4556df668c Serialize/Deserialize sampler states 13 лет назад
  Marko Pintera 7ef92f594e Some fixes with camera rotation 13 лет назад
  Marko Pintera 26bb37f13b Rendering meshes straight from GameObject 13 лет назад
  Marko Pintera 813fc059a9 Basic Material works 13 лет назад
  Marko Pintera 7f49bdd956 Forward renderer 13 лет назад
  Marko Pintera 339335ef7f Ability to set textures in gpu params 13 лет назад
  Marko Pintera b5a2694499 Fixing a crash with D3D9 13 лет назад
  Marko Pintera 3da577fc99 Cg up and running 13 лет назад
  Marko Pintera 629eb64471 Cg works on DX but not on GL 13 лет назад
  Marko Pintera 6b543d1fae RTTI newObject now returns a shared ptr 13 лет назад
  Marko Pintera be9a1abb9e Serialization stores (and automatically figures out on loading) types 13 лет назад
  Marko Pintera 84e4923d77 Added RTTI class hierarchy (Needs further testing) 13 лет назад
  Marko Pintera 7cdfa405af Texture loading works 13 лет назад