BearishSun
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90a42af3f4
Fixing a crash due to SceneObject restore operation (objects were instantiated before their IDs were restored)
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hace 9 años |
BearishSun
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6a0c7b1cf2
Fixing a prefab bug where managed components of child objects weren't being initialized
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hace 9 años |
BearishSun
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a29d10f79d
Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles
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hace 9 años |
BearishSun
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10e057da7b
Prefab fixes:
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hace 9 años |
BearishSun
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4cdfc44554
Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization
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hace 9 años |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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hace 9 años |
BearishSun
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3b2a4ab050
More work on manuals and documentation
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hace 9 años |
BearishSun
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fe2e34ed16
More work on improving documentation for doxygen generation
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hace 9 años |
BearishSun
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0a448db0af
More work on improving documentation for Doxygen generation.
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hace 9 años |
BearishSun
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f9dbcd6b8b
Fixed an issue where collider sometimes wasn't attached to a rigidbody if they were both initialized on the same frame
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hace 9 años |
BearishSun
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b4dfcb8780
More work on improving documentation for Doxygen generation
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hace 9 años |
BearishSun
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a993962372
More work on improving documentation for doxygen generation
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hace 9 años |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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hace 9 años |