Historial de Commits

Autor SHA1 Mensaje Fecha
  BearishSun 90a42af3f4 Fixing a crash due to SceneObject restore operation (objects were instantiated before their IDs were restored) hace 9 años
  BearishSun 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized hace 9 años
  BearishSun a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles hace 9 años
  BearishSun 10e057da7b Prefab fixes: hace 9 años
  BearishSun 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
  BearishSun 3b2a4ab050 More work on manuals and documentation hace 9 años
  BearishSun fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. hace 9 años
  BearishSun f9dbcd6b8b Fixed an issue where collider sometimes wasn't attached to a rigidbody if they were both initialized on the same frame hace 9 años
  BearishSun b4dfcb8780 More work on improving documentation for Doxygen generation hace 9 años
  BearishSun a993962372 More work on improving documentation for doxygen generation hace 9 años
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años