BearishSun
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a1d890d07d
Exposed morph shapes to C#
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9 anni fa |
marco.bellan
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7dd70bb3c8
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 anni fa |
BearishSun
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f7cb54a2ad
Exposed Skeleton to C#
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9 anni fa |
marco.bellan
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78bbbaad6c
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 anni fa |
BearishSun
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59f9e3ae5b
Hooking up animation component so it can update scene object transforms (WIP)
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9 anni fa |
marco.bellan
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fcbd1918d4
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine
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9 anni fa |
marco.bellan
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47ff59a34b
Fixed build issues with paths containing spaces
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9 anni fa |
BearishSun
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9a90372f70
Scroll bar GUI element exposed to C#
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9 anni fa |
BearishSun
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b5b2b76c83
Added a way to set and retrieve animation curves to AnimationClip in C#
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9 anni fa |
BearishSun
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7292bed6b2
C# properties can now be inspected and serialized
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9 anni fa |
marco.bellan
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1013f619e0
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git
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9 anni fa |
marco.bellan
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5bc43df6d0
WIP Step attribute
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9 anni fa |
BearishSun
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71b1f79b19
Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues
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9 anni fa |
BearishSun
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4dd9edcc77
Added C# AnimationCurve
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9 anni fa |
BearishSun
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5703dd7eab
Added C# Animation component
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9 anni fa |
BearishSun
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a774a03552
AnimationClip foundation
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9 anni fa |
BearishSun
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b9562e3655
Updated paths to pdb2mdb script so it works with non-standard build directories
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9 anni fa |
BearishSun
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f306536e2d
Exposed GUICanvas to C# code
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9 anni fa |
BearishSun
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f820b9de33
Moved pdb2mdb script out of the dependencies folder
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9 anni fa |
BearishSun
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ab2bf04b9d
Exposed AudioSource and AudioListener to managed code
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9 anni fa |
BearishSun
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7b8fc664ea
Exposed global Audio manager to managed code
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9 anni fa |
BearishSun
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32e348ea19
AudioClip exposed to managed code
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9 anni fa |
BearishSun
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0a275f2bf2
Refactored post process settings and exposed it to the scripting API
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9 anni fa |
BearishSun
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92321a6b19
Updated manuals
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9 anni fa |
BearishSun
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f72143e845
Fix for an issue that was causing PhysX to update transforms for deleted Rigidbodies
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9 anni fa |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 anni fa |