BearishSun
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d4665e6311
Bugfix: Fix a crash when attempting to reimport a file asynchronously, when previous reimport hasn't yet finished
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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2abd6a0378
Bugfix: Check if solution file exists and rebuild if necessary
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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db62ad3258
Bugfix: Make sure managed code compiler checks if the built assemblies are missing, and starts the recompilation process
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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3ef82e2e51
Bugfix: Import options retrieve from the project library will now properly reflect the native import options type
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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4ef6c9872a
Bugfix: Fix an assert during as assembly refresh due to unreleased GC handles
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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ca1567e4e5
Feature: Double-click on BSL and plain text files will now open them in OS-specified editor
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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feebf37271
Build: Updated 'bsf' version
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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ab1f24da2d
Feature: Added LoadOnAssign attribute to C# API
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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f8bc05dc8b
Bugfix: Default empty texture field will display the "(None)" label and without the clear button
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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ce75398c60
Bugfix: Saving a project will now properly save modified sprite textures
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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4792b2b5f6
Bugfix: Keep native modified resources alive in editor until the project is saved
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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0428040e0d
Bugfix: Various fixes regarding material inspector and sprite textures
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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9690531eb4
Build: Updated 'bsf' version
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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c80e1e3905
Feature: Material inspector now accepts sprite textures, color gradients and animation curves
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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51d3353876
Bugfix: Fix builtin meshes fail to load after restart
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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cec08388cd
Bugfix: Fix texture not being assignable to a material
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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55f62d8d25
Bugfix: Fix editor not properly updating all script managers
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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b4966509cf
Build: Fix CI install dir
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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d342ecc9b4
Docs: Add spacing between the badges
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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715746f9a4
Docs: Added build status badge
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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90b4e61092
Build: Add x64-only configurations to the C# project
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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afbe26d3ba
Build: Added an install step and CI
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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6c491c1da1
Feature: Added a warning window when attempting to close the editor or unload a project while resource import is in progress
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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c30a50e87a
Build: Fixing `bsf` version
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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24244511de
Build: Updated 'bsf' version
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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4026780379
Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time
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%!s(int64=6) %!d(string=hai) anos |
BearishSun
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90a5d26cd5
Bugfix: Fix Library rename not working when initialized from the context menu
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%!s(int64=6) %!d(string=hai) anos |