História revízii

Autor SHA1 Správa Dátum
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects 10 rokov pred
  Marko Pintera 10657f775c Added proper names for C# editor windows 10 rokov pred
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders 10 rokov pred
  Marko Pintera 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 rokov pred
  Marko Pintera 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 rokov pred
  Marko Pintera 401f7c96bf Added import scale to fix importer 10 rokov pred
  Marko Pintera 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen 10 rokov pred
  Marko Pintera a643070792 Refactored and improved FBX importer 10 rokov pred
  Marko Pintera 64b31cf1e5 Added DropDownWindow (WIP) 10 rokov pred
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 rokov pred
  Marko Pintera 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 rokov pred
  Marko Pintera 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 rokov pred
  Marko Pintera 43c78bc4d0 WIP shader includes 10 rokov pred
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 rokov pred
  Marko Pintera 634dccf9e0 BansheeSL: Refactored code, added a proper importer 10 rokov pred
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 rokov pred
  Marko Pintera eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 rokov pred
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work 10 rokov pred
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) 10 rokov pred
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 rokov pred
  Marko Pintera 5a9433d806 WIP Visual Studio integration 10 rokov pred
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) 11 rokov pred
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI 11 rokov pred
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 11 rokov pred
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 rokov pred
  Marko Pintera 46eb1edb0f WIP Scene window 11 rokov pred
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 rokov pred
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 rokov pred
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 rokov pred
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 rokov pred