Marko Pintera
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6d8e1b9520
Uniform buffer actually work
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13 år sedan |
Marko Pintera
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e53164ef4c
New GL parameter system actually works!
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13 år sedan |
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c06e053b50
Moved GLSL param parsing into a separate file
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13 år sedan |
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284bb02672
Removed most of the old parameter system
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13 år sedan |
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828e5f3dcd
Check in before removing a bunch of GL shader methods
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13 år sedan |
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35f528e399
New shader param system actually works with DX9
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13 år sedan |
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b13df25243
Final check-in before I start ripping out existing GpuProgramParams
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13 år sedan |
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dfb8b81ded
Removed remainining referenced to RenderSystemManager
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13 år sedan |
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8b3a2497ae
Removing createRenderWindow from RenderSystem
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13 år sedan |
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aeed45563e
Render systems now use blend states
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13 år sedan |
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74fe12325f
Sampler state gets applied only through SamplerState object
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13 år sedan |
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655f82b5a4
Removing unused stuff from GpuPrograms
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13 år sedan |
Marko Pintera
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6e2cee6dc1
DirectX window defaults to primary
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13 år sedan |
Marko Pintera
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289ddb78eb
Window loops now run on the render thread
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13 år sedan |
Marko Pintera
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aebfb59579
Dont store name for render window
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13 år sedan |
Marko Pintera
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636cca60e3
Both DX and GL versions load up and work fine even with multithreading
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13 år sedan |
Marko Pintera
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d87a5e8fc4
More multithreaded changes, mostly to GpuPrograms
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13 år sedan |
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7970ff490b
Refactored Textures part #1
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13 år sedan |
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cca0196f6c
Renamed ResourceRef to ResourceHandle
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13 år sedan |
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bde83d1e5a
Added threading checks to the RenderSystems and refactored a bit
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13 år sedan |
Marko Pintera
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92e00eea15
Tons of more work on multithreading for the render system
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13 år sedan |
Marko Pintera
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9dc5f1dff7
Removing unused methods from render system #1
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13 år sedan |
Marko Pintera
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a10ef7f7b9
Stripping down unneeded render system methods #2
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13 år sedan |
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bf6922faca
Stripping down render systems of unneeded features #1
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13 år sedan |
Marko Pintera
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4556df668c
Serialize/Deserialize sampler states
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13 år sedan |
Marko Pintera
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7ef92f594e
Some fixes with camera rotation
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13 år sedan |
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26bb37f13b
Rendering meshes straight from GameObject
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13 år sedan |
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813fc059a9
Basic Material works
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13 år sedan |
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7f49bdd956
Forward renderer
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13 år sedan |
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339335ef7f
Ability to set textures in gpu params
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13 år sedan |