BearishSun
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d7003fe6f6
Bugfix: Resolving issues with multiple refl. probes in scene
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преди 8 години |
BearishSun
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43d2f892e1
Feature: Added a separate rendering path for when tiled deferred is not available
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преди 8 години |
BearishSun
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12c294d9c1
Refactor: Vertex input shaders are now handled in a much cleaner way
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преди 8 години |
BearishSun
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4c16e8e817
Bugfix: Shadow rendering now works correctly and will account for animated meshes
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преди 8 години |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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преди 8 години |
BearishSun
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63ef0b05cf
Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view
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преди 8 години |
BearishSun
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c680e38023
Bugfix: Fixing a crash when deleting a non-main camera
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преди 8 години |
BearishSun
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890c449b74
Refactor: SceneObject transform and non-component scene entities
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преди 8 години |
BearishSun
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90f5f648bf
WIP: Script bindings
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преди 8 години |
Marko Pintera
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58ef9682bd
WIP: Linux port
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преди 8 години |
BearishSun
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baa1e0d7de
WIP: Linux port
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преди 8 години |
BearishSun
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c84917e7e1
WIP: Reflection probes
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преди 8 години |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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преди 8 години |