Cronologia Commit

Autore SHA1 Messaggio Data
  BearishSun 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
  BearishSun a12ad99267 Moved GpuPipelineParamState a core object and moved it to its own file 9 anni fa
  BearishSun af560f18fc Added a ComputePipelineState 9 anni fa
  BearishSun 1e7b51169f Renamed GpuPipelineState to GraphicsPipelineState 9 anni fa
  BearishSun 0a78764779 Refactoring GpuParams so parameter meta-data is stored on GpuPipelineState rather than on GpuParams 9 anni fa
  BearishSun 5486740789 Vulkan index, vertex, gpu and gpu param block buffer implementations 9 anni fa
  BearishSun 59db12dbc5 Added special Vulkan command buffers for transfer operations 9 anni fa
  BearishSun ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs 9 anni fa
  BearishSun dc9e96ae22 Vulkan command buffer submission and inter-queue synchronization 9 anni fa
  BearishSun 7a8511fcd4 Refactoring Vulkan command buffers: 9 anni fa
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 anni fa
  BearishSun 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 anni fa
  BearishSun 512a345d3b Refactoring render API in order to support command buffers (WIP) 9 anni fa
  BearishSun b89005a830 Added morph shape curve evaluation 9 anni fa
  BearishSun a69052d9c5 Morph shape evaluation 9 anni fa
  BearishSun 92aca46056 Added morph shapes to Mesh 9 anni fa
  BearishSun 73a81b29b3 Added data structures required for storing morph shape animation 9 anni fa
  BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 anni fa
  BearishSun 60dc82f396 Material refactor WIP - Updated sampler state overrides so they work with material params 9 anni fa
  BearishSun 96bdac041e Material refactor WIP 9 anni fa
  BearishSun 8b5a233303 Added sync methods to material params 9 anni fa
  BearishSun 9ed85be779 Added the ability for C++ Animation to register scene object <-> bone mapping same as in C# 9 anni fa
  BearishSun 17bd614ff6 Added a way to attach animation events to imported animation clips 9 anni fa
  BearishSun 773d549e57 Added basic support for animation events 9 anni fa
  BearishSun f6fa57f3cb Modified documentation style a bit, and fixed some invalid documentation group parents 9 anni fa
  BearishSun 4036f8a11b Added missing plugin documentation 9 anni fa
  BearishSun a67e3eebc2 Better documentation categories 9 anni fa
  BearishSun fb1ff68fa2 Added Animation component 9 anni fa
  BearishSun 27d5b94da0 Animation curve splitting (WIP) 9 anni fa