История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera def09316de All GUI objects get properly unloaded 12 лет назад
  Marko Pintera 7eadcafc4d Fixed a bunch of issues with destroying of GameObjects (WIP) 12 лет назад
  Marko Pintera b23df56ce1 Add handles for components 12 лет назад
  Marko Pintera b75ee7ad4a GameObjects now use handles 12 лет назад
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 лет назад
  Marko Pintera b914b9434f First batch of memory allocator porting from new/delete 12 лет назад
  Marko Pintera dd1bf27377 Labels render properly using GUI system 12 лет назад
  Marko Pintera adf8226151 Renamed blend modes 12 лет назад
  Marko Pintera 1b9ed00123 Added the ability to add command breakpoints 12 лет назад
  Marko Pintera 1cfbcc30a9 Text visible on the screen 12 лет назад
  Marko Pintera d5a54ec7b4 Font characters now get neatly packed using a texture atlas 12 лет назад
  Marko Pintera a25ea2ab4f Added support for debug bitmap texture saving 12 лет назад
  Marko Pintera 5a64dff9db CoreGpuObject -> CoreObject 12 лет назад
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
  Marko Pintera 383e38f9c3 Better DX11 parameter parsing that doesn't ignore pack offsets 13 лет назад
  Marko Pintera d220a6bf24 Added a check that makes sure RTTI plain fields are POD, so we don't cause data corruption by accidentially memcpying something that can't be memcpyed properly 13 лет назад
  Marko Pintera 89658aa9eb All shaders are loaded from files 13 лет назад
  Marko Pintera bb8e189cf4 Fixed the deadlock when starting the render thread 13 лет назад
  Marko Pintera 5ab4c6ed7e Arrays of non-struct data params work 13 лет назад
  Marko Pintera 3f42a59f0f Better checking when it comes to struct size 13 лет назад
  Marko Pintera 9bd154c94e Structs and struct arrays seem to work in GLSL 13 лет назад
  Marko Pintera 5f479b63eb Used #defines to split different parts of the CamelotClient more easily 13 лет назад
  Marko Pintera 01defbfd9d DX11 arrays work 13 лет назад
  Marko Pintera 700d56beaa DirectX 11 struct shader parameters work 13 лет назад
  Marko Pintera ba5f1c9453 Added GpuProgram importer 13 лет назад
  Marko Pintera 23822c862d Fixed a bunch of bugs with async resource loading 13 лет назад
  Marko Pintera d4b6b593c2 Properly releasing GpuProgInclude 13 лет назад
  Marko Pintera 2de43e95a4 Gpu program include importer 13 лет назад
  Marko Pintera bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 лет назад
  Marko Pintera 3e47d2941c Finalized removing all raw pointers from RenderSystem 13 лет назад