Commit History

Author SHA1 Message Date
  BearishSun e032131090 Draw helper can now generate text meshes 10 years ago
  BearishSun c580127a4b Scene axes handle WIP 10 years ago
  BearishSun 0fa957c38c Added rendering for spot light geometry in the light pass shader 10 years ago
  BearishSun 05adde1dae Fixed bound calculations for renderables with no meshes 10 years ago
  BearishSun d57b422335 Tooltips are now properly shown even on GUI elements under the dock overlay 10 years ago
  BearishSun 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 years ago
  BearishSun 783a2546e6 Preparing documentation for Doxygen generation 10 years ago
  BearishSun 36d1080271 Delay compilation until editor window is in focus 10 years ago
  BearishSun b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector 10 years ago
  BearishSun bb6fa6daf4 Fixed content clipping in GUI scroll area 10 years ago
  BearishSun 51aa754927 Preparing documentation for doxygen generation 10 years ago
  BearishSun 4c13580146 Don't complain when a file monitor tries to access a deleted file 10 years ago
  BearishSun 952c2e7ca0 Scene name and UUID are no longer lost after assembly refresh 10 years ago
  BearishSun 260f25eb34 Dock overlay properly renders once again 10 years ago
  BearishSun 62f5104652 Undo/redo command for breaking prefabs added 10 years ago
  BearishSun 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy 10 years ago
  BearishSun d9cc702b66 Tooltips are functional 10 years ago
  BearishSun 28390eb39b GUI tooltips (untested) 10 years ago
  BearishSun ecb34ab114 Render window positioning x/y coordinates weren't being consistent 10 years ago
  BearishSun 2ef50fe6ee VS2015 available as external code editor 10 years ago
  BearishSun dd61a6d788 Update status bar when debug log contents are removed 10 years ago
  BearishSun f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 years ago
  BearishSun dab2b32982 Scene view frame object functionality 10 years ago
  BearishSun f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit 10 years ago
  BearishSun e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
  BearishSun 998c87109a Modifying engine script objects so they don't pass structures by value in internal calls 10 years ago
  BearishSun a5d7369e0c Modifying engine GUI elements so they don't pass structures by value in internal calls 10 years ago
  BearishSun fdb3896efc Fixed crash that occurred when deleting a light from the scene 10 years ago
  BearishSun 7d68d63abb Console output works once again since port to VS2015 10 years ago
  BearishSun 1c17be6581 Moved everything to VS 2015 10 years ago