Commit History

Author SHA1 Message Date
  BearishSun 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call 10 years ago
  BearishSun d4e3c1c946 Context menu in an empty Library folder now works 10 years ago
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh 10 years ago
  BearishSun 3631a75828 Prevent project library from deleting its own manifest 10 years ago
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them 10 years ago
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet 10 years ago
  BearishSun 962b3a0fbc Project library now maintains UUIDs of native resources even if the resource manifest failed to save 10 years ago
  BearishSun d3b00942e8 In-editor compilation 10 years ago
  BearishSun bae75227c1 Project library: 10 years ago
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs 10 years ago
  BearishSun eee54de424 Project library will now clear deleted entries on load 10 years ago
  BearishSun 1d8dde64f3 Unsupported file types in project library will now also receive a .meta file in order to be consistent 10 years ago
  BearishSun 925255d737 Added more shader params and preparing RenderBeast for deferred base pass 10 years ago
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location 10 years ago
  BearishSun 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library 10 years ago
  BearishSun f70ad040e9 Various fixes related to GUI array: 10 years ago
  BearishSun 874a04a705 Project library now returns the external resource path instead of internal one when provided with a resource instance 10 years ago
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window 10 years ago
  BearishSun a4b506c55b Unloading project library no longer deletes all imported assets 10 years ago
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated 10 years ago
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: 10 years ago
  Marko Pintera 6b2f3221c5 Added a method for creating a new project 10 years ago
  Marko Pintera fb10aa71f2 Project Load/Unload (not tested) 10 years ago
  Marko Pintera 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 years ago
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 years ago
  Marko Pintera 56fada9981 Added support for reading UTF8 & UTF16 files 10 years ago
  Marko Pintera bc5f01ff6e Improved ProjectWindow label look slightly 10 years ago
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 years ago
  Marko Pintera 86f54d6527 Mostly finished with the project library import progress bar 10 years ago
  Marko Pintera 08c8ecf790 Refactoring ProjectLibrary import to accomodate a progress bar (WIP) 10 years ago