BearishSun
|
e9bc1a9167
Vulkan: Fixing incorrect clear flags for the first color attachment
|
9 年之前 |
BearishSun
|
5a1370c010
Vulkan: Handling layout transitions a bit better
|
9 年之前 |
BearishSun
|
c4d6554781
More work on user manuals
|
9 年之前 |
BearishSun
|
c0dd3734a1
Adding missing skin elements to non-editor GUI skin
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9 年之前 |
BearishSun
|
e18724bf03
Don't crash when picking gizmos and icon mesh doesn't exist
|
9 年之前 |
BearishSun
|
dddcea0a73
Vulkan: Fix an issue where stencil writes were being disabled together with depth writes
|
9 年之前 |
BearishSun
|
eb6479dc4b
Vulkan: Fixing duplicate binding for two buffers in selection rendering shader
|
9 年之前 |
BearishSun
|
9f408e1908
Vulkan: Fixing resource descriptor memory leak
|
9 年之前 |
BearishSun
|
e47adb4658
Vulkan: Use more optimal layout for depth-stencil buffer bound both as shader input and a FB attachment
|
9 年之前 |
BearishSun
|
3b33affc22
Vulkan: Don't render 0-sized mesh, to prevent warnings in Vulkan
|
9 年之前 |
BearishSun
|
6d2ccd4411
Vulkan: Update current layout for FB attachments after render-pass ends, to reflect automatic layout transitions performed by sub-pass dependencies
|
9 年之前 |
BearishSun
|
9e6bb93b0a
Vulkan: Don't crash when mapping a zero sized buffer
|
9 年之前 |
BearishSun
|
e376c7b676
Vulkan: Properly hide window on start, if specified
|
9 年之前 |
BearishSun
|
7f41acf1cc
Vulkan & OpenGL: Fixing windowed/fullscreen mode switching
|
9 年之前 |
BearishSun
|
585ee02f70
Vulkan: Example project now mostly functional on Vulkan
|
9 年之前 |
BearishSun
|
3d48e47f9a
Vulkan: Fixing GUI rendering
|
9 年之前 |
BearishSun
|
4239ebe070
Vulkan: Fixing render targets that require a load operation on bind (i.e. rendering to the same RT with multiple render passes)
|
9 年之前 |
BearishSun
|
8356f1e8cf
Vulkan: Changing how command buffer resets work, so they handle the new multi-CB submit more gracefully
|
9 年之前 |
BearishSun
|
e1e7afd433
Vulkan: Refactoring inter-queue dependencies due to new revelation that a semaphore can only be waited on by one queue submit, no more
|
9 年之前 |
BearishSun
|
65dac3dfef
Vulkan: Command buffer submission is now grouped under a single queue submit, when possible
|
9 年之前 |
BearishSun
|
442b8af92b
Vulkan: Handle query resets when issued within render-pass
|
9 年之前 |
BearishSun
|
10d51292ad
Vulkan: Fixing issues caused by flipped viewport
|
9 年之前 |
BearishSun
|
7892730522
Vulkan: A way to turn off validation layers
|
9 年之前 |
BearishSun
|
d083b0c77b
Vulkan: Significant speedup to GLSL parsing
|
9 年之前 |
BearishSun
|
6312a50d96
Vulkan: Fixed an issue where sRGB textures weren't being enabled when requested
|
9 年之前 |
BearishSun
|
8ca20f7e95
Vulkan: Fixed an issue where layout transitions on the depth-stencil buffer would only transition the depth portion, without the stencil portion
|
9 年之前 |
BearishSun
|
b541ff78fc
Vulkan: Ignore queue family when doing only image layout transitions
|
9 年之前 |
BearishSun
|
d2cf185bb4
Vulkan: Don't attempt to present the back buffer if it was never even acquired
|
9 年之前 |
BearishSun
|
a05d30c98b
Vulkan: Fixing rendering to a 3D texture
|
9 年之前 |
BearishSun
|
76cbd8ca92
Vulkan: If render pass is currently executing queue events until it ends
|
9 年之前 |