BearishSun
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e9f413f71b
Added various missing menu bar items
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10 years ago |
BearishSun
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1ed2f28f2e
Prefab drag and drop in scene window works
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10 years ago |
BearishSun
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 years ago |
BearishSun
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ec82c8e6fd
Split SceneViewHandler into different types to allow better granularity as to where they're used
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10 years ago |
BearishSun
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c580127a4b
Scene axes handle WIP
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10 years ago |
BearishSun
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761e9e8511
Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture
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10 years ago |
BearishSun
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28390eb39b
GUI tooltips (untested)
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10 years ago |
BearishSun
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f0a0e1d9dd
Fixing managed slerp code, and reordered some menu items
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10 years ago |
BearishSun
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dab2b32982
Scene view frame object functionality
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10 years ago |
BearishSun
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cf708239e6
Fixed a bug with scene view where the render texture would get stretched at smaller sizes
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10 years ago |
BearishSun
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0ab825051b
Added render target for game view
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10 years ago |
BearishSun
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a68f21b818
Additively selecting scene elements now works
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10 years ago |
BearishSun
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bd06130f5d
Console window now displays entries that were added to the log before the window was opened
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10 years ago |
BearishSun
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 years ago |
BearishSun
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6befb8663f
Objects with no material can now be picked in scene
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10 years ago |
BearishSun
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
BearishSun
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6aef09fdde
Added toolbar management code to C#
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10 years ago |
BearishSun
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1c1c6aeba0
Documentation
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10 years ago |
BearishSun
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0b330761b8
Top level menu items are not properly ordered
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10 years ago |
BearishSun
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d8d5034b30
Added a way to add basic 3D primitives to the scene
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10 years ago |
Marko Pintera
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200ca8179a
WIP project window
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10 years ago |
Marko Pintera
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24bfe213ef
Added serialization for SceneObject transform
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10 years ago |
Marko Pintera
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734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
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10 years ago |
Marko Pintera
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8eddad13d2
Added shortcuts for view/move/rotate/scale scene tools
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10 years ago |
Marko Pintera
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cd3174bc2a
Localized strings no longer use a callback to notify owners about changes
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10 years ago |
Marko Pintera
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251c1f13b1
Selecting a resource properly removes the selection overlay and active handle from scene view
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10 years ago |
Marko Pintera
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acb9baa212
Texture field working
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10 years ago |
Marko Pintera
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 years ago |
Marko Pintera
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ddef406ac9
C# profiler overlay
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10 years ago |
Marko Pintera
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b297afa5fb
Rotation handle in pivot mode working nicely
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10 years ago |