Commit History

Author SHA1 Message Date
  BearishSun e9f413f71b Added various missing menu bar items 10 years ago
  BearishSun 1ed2f28f2e Prefab drag and drop in scene window works 10 years ago
  BearishSun 5ab1368c9e Scene handle rendering & interaction can now be separated per layer 10 years ago
  BearishSun ec82c8e6fd Split SceneViewHandler into different types to allow better granularity as to where they're used 10 years ago
  BearishSun c580127a4b Scene axes handle WIP 10 years ago
  BearishSun 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 years ago
  BearishSun 28390eb39b GUI tooltips (untested) 10 years ago
  BearishSun f0a0e1d9dd Fixing managed slerp code, and reordered some menu items 10 years ago
  BearishSun dab2b32982 Scene view frame object functionality 10 years ago
  BearishSun cf708239e6 Fixed a bug with scene view where the render texture would get stretched at smaller sizes 10 years ago
  BearishSun 0ab825051b Added render target for game view 10 years ago
  BearishSun a68f21b818 Additively selecting scene elements now works 10 years ago
  BearishSun bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 years ago
  BearishSun 970146ef27 Added a way to initialize a texture with a pre-existing PixelData 10 years ago
  BearishSun 6befb8663f Objects with no material can now be picked in scene 10 years ago
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
  BearishSun 6aef09fdde Added toolbar management code to C# 10 years ago
  BearishSun 1c1c6aeba0 Documentation 10 years ago
  BearishSun 0b330761b8 Top level menu items are not properly ordered 10 years ago
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene 10 years ago
  Marko Pintera 200ca8179a WIP project window 10 years ago
  Marko Pintera 24bfe213ef Added serialization for SceneObject transform 10 years ago
  Marko Pintera 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 years ago
  Marko Pintera 8eddad13d2 Added shortcuts for view/move/rotate/scale scene tools 10 years ago
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 years ago
  Marko Pintera 251c1f13b1 Selecting a resource properly removes the selection overlay and active handle from scene view 10 years ago
  Marko Pintera acb9baa212 Texture field working 10 years ago
  Marko Pintera 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 years ago
  Marko Pintera ddef406ac9 C# profiler overlay 10 years ago
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely 10 years ago