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BansheeEngine
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SHA1
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Marko Pintera
62f531ad05
Fixed an issue where removing a light would incorrectly remove a renderable
10 anni fa
Marko Pintera
03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
10 anni fa
Marko Pintera
734b56a97d
In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects
10 anni fa
Marko Pintera
3187a5f447
Hook up light updates in renderer core
10 anni fa