Historique des commits

Auteur SHA1 Message Date
  BearishSun ed048558d9 Improving/fixing example il y a 9 ans
  BearishSun bae9146bb0 Fixing a nasty crash due to invalid UINT64/INT64 serialization il y a 9 ans
  BearishSun 67acd04c3d Updated docs il y a 9 ans
  BearishSun 9f9bf8191d Updating docs il y a 9 ans
  BearishSun 7f2cd36b68 Force image refresh il y a 9 ans
  BearishSun ac751447f1 Improved editor package script so it doesn't include unnecessary files il y a 9 ans
  BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer il y a 9 ans
  BearishSun 0461e82d23 Updated readme il y a 9 ans
  BearishSun cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors il y a 9 ans
  BearishSun 5856bbb2a7 Updated documentation links il y a 9 ans
  BearishSun 19ebd1e824 Fixed issue where color picking doesn't work properly il y a 9 ans
  BearishSun a497317478 Fixed shader import so it properly initializes shader variations il y a 9 ans
  BearishSun eb5d33c976 Post processing: il y a 9 ans
  BearishSun 0eba22a68d Removed unused depth buffers or windows and high level render textures il y a 9 ans
  BearishSun 60b46b942e Minor doc updates il y a 9 ans
  BearishSun 0a275f2bf2 Refactored post process settings and exposed it to the scripting API il y a 9 ans
  BearishSun 0e505d1e1a Better post proces docs, added color grading and white balance params, reorganized post process settings il y a 9 ans
  BearishSun 2102c72793 Added auto exposure toggle il y a 9 ans
  BearishSun 1a4843c1d4 Fixed an issue with generating multiple assets for shader variations il y a 9 ans
  BearishSun 59dd53307b Tonemapping WIP il y a 9 ans
  BearishSun aa06514ff9 Added support for texture arrays il y a 9 ans
  BearishSun c027669083 Updated render API with support for instanced rendering il y a 9 ans
  BearishSun 1b1b5f4af5 Camera transform changes no longer cause renderer to completely rebuild relevant camera's resources il y a 9 ans
  BearishSun 1918c2a9da Various fixes to eye adaptation post-processing il y a 9 ans
  BearishSun bfb9358345 Various fixes to tonemapping shaders il y a 9 ans
  BearishSun c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime il y a 9 ans
  BearishSun a419f4cb4f Postprocessing WIP il y a 9 ans
  BearishSun 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) il y a 9 ans
  BearishSun f92ea8ea21 Removed unused Physics code il y a 9 ans
  BearishSun bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive il y a 9 ans