Commit History

Author SHA1 Message Date
  BearishSun eec99bff10 Moving light pass in a compute shader in preparation for tiled deferred rendering 9 years ago
  BearishSun e90c89f93f More accurate spot light bounds calculation 9 years ago
  BearishSun 770c91d0a3 Automatically update builtin resource data lists when resources are added/removed from their folders 9 years ago
  BearishSun 88105afc5d Refactored renderer so that pre-processing operations can be executing when performing manual rendering over multiple views 9 years ago
  BearishSun a6d8f683f3 Fixing & improving renderable culling 9 years ago
  BearishSun 2e94779fc6 Vulkan: Now tracking image layouts on a per-resource basis. This way individual faces & mip-levels can be bound for rendering, particularily useful for cubemaps and texture arrays in general. 9 years ago
  BearishSun 7784a96128 Reflection cubemap filtering 9 years ago
  BearishSun c210038c6b Allow creation of render/depth-stencil textures with multiple mip levels 9 years ago
  BearishSun 76f39f1d85 Bugfix: When rendering to a specific mip level, use the proper mip level size for viewport extents, instead of base image size 9 years ago
  BearishSun 7354b9221c More work on user manuals 9 years ago
  BearishSun e8e720121c More work on user manuals 9 years ago
  BearishSun 3f694bc9e7 More work on user manuals 9 years ago
  BearishSun 718ed85258 OpenGL: Added support for shared storage blocks 9 years ago
  BearishSun 6732f7076a Vulkan: Added support for shared storage buffer objects 9 years ago
  BearishSun 319c6c756f Specific mip & level can now be specified when binding sampled textures 9 years ago
  BearishSun 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 years ago
  BearishSun 5496a2e79a Fixing Windows build for some helper projects 9 years ago
  BearishSun 6d7b831111 More work on user manuals 9 years ago
  BearishSun df25d147ad Vulkan: Inter queue semaphores are now properly signaled on submit 9 years ago
  BearishSun 29b0fda837 Fix compilation in release mode 9 years ago
  BearishSun 1caafa51c9 Fixes to cubemap rendering 9 years ago
  BearishSun 1807ea3adf Enable vertical flips during blit, if requested 9 years ago
  BearishSun ed349dbc99 More work on user manuals 9 years ago
  BearishSun f0039a0815 Vulkan: Mapping a single face of a cubemap for rendering now works 9 years ago
  BearishSun 0dceeed61b OpenGL: Framebuffer with a depth only attachment is allowed 9 years ago
  BearishSun dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 years ago
  BearishSun 9b563dd1eb Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git 9 years ago
  BearishSun f3c0d2e377 Reflection capture code 9 years ago
  Marko Pintera 662bcde60d Merge pull request #65 from SirRade/patch-1 9 years ago
  Jan Nils Ferner d8bf316627 Minor cleanup 9 years ago