Commit History

Author SHA1 Message Date
  Marko Pintera eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 years ago
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work 10 years ago
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) 10 years ago
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 years ago
  Marko Pintera 5a9433d806 WIP Visual Studio integration 10 years ago
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) 11 years ago
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI 11 years ago
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 11 years ago
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 years ago
  Marko Pintera 46eb1edb0f WIP Scene window 11 years ago
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 years ago
  Marko Pintera d5d2171319 Added C# PixelData 11 years ago
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 years ago
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 years ago
  Marko Pintera b64a0482e7 Various Gizmo rendering fixes 11 years ago
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation 11 years ago
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 years ago
  Marko Pintera 830c1f5fe8 Added a debug model in Scene view 11 years ago
  Marko Pintera 31b55e513f Started work on SceneView 11 years ago
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 years ago
  Marko Pintera 6fa7ffec97 Various fixes to Renderer 11 years ago
  Marko Pintera eb114847f2 Added default shaders for BansheeRenderer 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) 11 years ago
  Marko Pintera 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 years ago
  Marko Pintera 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings 11 years ago