Commit History

Автор SHA1 Съобщение Дата
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
  BearishSun 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling преди 8 години
  BearishSun 5ec5c201cb Bugfix: Fixed a crash when adding an unshadowed directional light преди 8 години
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet преди 8 години
  BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities преди 8 години
  Marko Pintera dcd15a9ad7 WIP: Linux port преди 8 години
  BearishSun 8e451ac36f WIP - Deferred MSAA преди 8 години
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години