BearishSun
|
e605573591
Refactor: Shader variations are now defined directly in BSL files
|
hace 8 años |
BearishSun
|
63ef0b05cf
Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view
|
hace 8 años |
BearishSun
|
c680e38023
Bugfix: Fixing a crash when deleting a non-main camera
|
hace 8 años |
BearishSun
|
890c449b74
Refactor: SceneObject transform and non-component scene entities
|
hace 8 años |
BearishSun
|
90f5f648bf
WIP: Script bindings
|
hace 8 años |
Marko Pintera
|
58ef9682bd
WIP: Linux port
|
hace 8 años |
BearishSun
|
baa1e0d7de
WIP: Linux port
|
hace 8 años |
BearishSun
|
c84917e7e1
WIP: Reflection probes
|
hace 8 años |
BearishSun
|
1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
|
hace 8 años |