Commit History

Автор SHA1 Съобщение Дата
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files преди 8 години
  BearishSun 00e417e305 Feature: Added a clear() method to Texture преди 8 години
  BearishSun ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) преди 8 години
  BearishSun 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet преди 8 години
  BearishSun 890c449b74 Refactor: SceneObject transform and non-component scene entities преди 8 години
  BearishSun 8b8713b054 WIP: Script bindings преди 8 години
  Marko Pintera dcd15a9ad7 WIP: Linux port преди 8 години
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) преди 8 години