Marko Pintera
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f5a9ccef44
Merge pull request #29 from MarcoROG/patch-2
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9 anos atrás |
Marco Bellan
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bcb61ff45b
Changed GUID to UUID
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9 anos atrás |
BearishSun
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eadabade01
More work on the GUICanvas element
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9 anos atrás |
BearishSun
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40a06057d1
Updated docs to reflect changes to the GUI
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9 anos atrás |
BearishSun
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1d8c830496
Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered
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9 anos atrás |
BearishSun
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1ab3082c73
Cleaned up triangle clipping code, added separate versions for 2D and 3D
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9 anos atrás |
BearishSun
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03b88c5876
Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element)
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9 anos atrás |
BearishSun
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d082834079
Fixing invalid include path
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9 anos atrás |
Marko Pintera
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1eb23d478c
Merge pull request #27 from almightykiwi/linux
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9 anos atrás |
Marc Legendre
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e4a4ebe6cd
Use non-wide strings for paths when not on Windows
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9 anos atrás |
Marc Legendre
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92de44dc57
Add a method in Path that returns a wstring on Windows and a string elsewhere
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9 anos atrás |
Marc Legendre
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8edd11815a
Fix use of MSVC-specific syntax
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9 anos atrás |
Marc Legendre
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d521c95022
Fix include path of nvtt.h
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9 anos atrás |
Marc Legendre
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bf351b8442
Fix compilation error in gcc-specific code
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9 anos atrás |
Marc Legendre
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a493fc48d2
Remove inline keyword for a couple methods not defined in headers
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9 anos atrás |
Marc Legendre
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58d28d8ffb
Fix missing include
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9 anos atrás |
Marc Legendre
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2aeaa96a27
Fix use of compiler-specific details
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9 anos atrás |
Marc Legendre
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f5a8d36faa
Fix std::hash being specialized outside of namespace std
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9 anos atrás |
BearishSun
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ceac99cc68
Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists)
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9 anos atrás |
BearishSun
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f60cf22ae6
Fixing linker warnings on 32-bit build
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9 anos atrás |
BearishSun
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4cdfc44554
Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization
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9 anos atrás |
BearishSun
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0e7bb3e878
Fixed frame allocator so it properly allocates aligned memory
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9 anos atrás |
BearishSun
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95b0288ee4
Any now properly clears internal data when assigned a nullptr
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9 anos atrás |
BearishSun
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68f2b08a2e
Fixing stack corruption on 32-bit builds
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9 anos atrás |
BearishSun
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107ce688f5
Don't check for FMOD if FMOD is not selected for build
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9 anos atrás |
BearishSun
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73e30ce934
Added a quicker way to play audio clips without having to create scene objects and audio source components
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9 anos atrás |
BearishSun
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cdfa21d8bb
Started work on GUICanvas control needed for rendering things like animation curve editor
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9 anos atrás |
BearishSun
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33b9ba4b3e
OpenAL audio now properly works with multiple listeners
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9 anos atrás |
BearishSun
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fa03beab16
Hot reload of audio clips
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9 anos atrás |
BearishSun
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74d115d38e
Added support for on-the-fly decompression of Ogg Vorbis for FMOD audio sources
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9 anos atrás |