Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera f5a9ccef44 Merge pull request #29 from MarcoROG/patch-2 9 anos atrás
  Marco Bellan bcb61ff45b Changed GUID to UUID 9 anos atrás
  BearishSun eadabade01 More work on the GUICanvas element 9 anos atrás
  BearishSun 40a06057d1 Updated docs to reflect changes to the GUI 9 anos atrás
  BearishSun 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered 9 anos atrás
  BearishSun 1ab3082c73 Cleaned up triangle clipping code, added separate versions for 2D and 3D 9 anos atrás
  BearishSun 03b88c5876 Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element) 9 anos atrás
  BearishSun d082834079 Fixing invalid include path 9 anos atrás
  Marko Pintera 1eb23d478c Merge pull request #27 from almightykiwi/linux 9 anos atrás
  Marc Legendre e4a4ebe6cd Use non-wide strings for paths when not on Windows 9 anos atrás
  Marc Legendre 92de44dc57 Add a method in Path that returns a wstring on Windows and a string elsewhere 9 anos atrás
  Marc Legendre 8edd11815a Fix use of MSVC-specific syntax 9 anos atrás
  Marc Legendre d521c95022 Fix include path of nvtt.h 9 anos atrás
  Marc Legendre bf351b8442 Fix compilation error in gcc-specific code 9 anos atrás
  Marc Legendre a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 anos atrás
  Marc Legendre 58d28d8ffb Fix missing include 9 anos atrás
  Marc Legendre 2aeaa96a27 Fix use of compiler-specific details 9 anos atrás
  Marc Legendre f5a8d36faa Fix std::hash being specialized outside of namespace std 9 anos atrás
  BearishSun ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) 9 anos atrás
  BearishSun f60cf22ae6 Fixing linker warnings on 32-bit build 9 anos atrás
  BearishSun 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 anos atrás
  BearishSun 0e7bb3e878 Fixed frame allocator so it properly allocates aligned memory 9 anos atrás
  BearishSun 95b0288ee4 Any now properly clears internal data when assigned a nullptr 9 anos atrás
  BearishSun 68f2b08a2e Fixing stack corruption on 32-bit builds 9 anos atrás
  BearishSun 107ce688f5 Don't check for FMOD if FMOD is not selected for build 9 anos atrás
  BearishSun 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 anos atrás
  BearishSun cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 anos atrás
  BearishSun 33b9ba4b3e OpenAL audio now properly works with multiple listeners 9 anos atrás
  BearishSun fa03beab16 Hot reload of audio clips 9 anos atrás
  BearishSun 74d115d38e Added support for on-the-fly decompression of Ogg Vorbis for FMOD audio sources 9 anos atrás