تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  BearishSun f64ca53afa Bugfix: Programatically changing selected element in the list box from script code now works properly 7 سال پیش
  BearishSun fc9cdff8dc Docs: Various documentation fixes 7 سال پیش
  BearishSun 53975fac10 Bugfix: Fixing low level rendering example on Vulkan 7 سال پیش
  BearishSun 4d852b31b0 Bugfix: When importing an FBX hierarchy that has multiple meshes sharing a skeleton, don't attempt to import duplicate bones 7 سال پیش
  BearishSun 6d865fb276 Bugfix: When mapping Bone components to animated bones, properly retrieve the requested bone name 7 سال پیش
  BearishSun ebef43f759 Bugfix: Strip imported subresources from invalid characters in their name to avoid exceptions when parsing paths 7 سال پیش
  BearishSun d99dd9b464 Bugfix: Fixing a crash when populating managed arrays with null pointers 7 سال پیش
  BearishSun d819914042 Feature: Added Visual Studio debug visualizers for resource and game object handles 7 سال پیش
  BearishSun 3307100542 Bugfix: Fixing scaled mesh rendering when animation is enabled but animation clip is not assigned 7 سال پیش
  BearishSun e8c7e6fb74 Bugfix: More major fixes to the scripting runtime 7 سال پیش
  BearishSun f6de1399f4 Bugfix: Fixing more issues relating to scripting 7 سال پیش
  BearishSun a092cac137 Build: Updated SBGen version 7 سال پیش
  BearishSun 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 سال پیش
  BearishSun cec42193fc Bugfix: Outputting managed references in script code now properly issues a GC memory barrier 7 سال پیش
  BearishSun 0e4ba38c5b Bugfix: Major fixes to the scripting runtime 7 سال پیش
  BearishSun d3c05debd1 Feature: Added a 2D handle slider that can be used for creating 2D handles in editor 8 سال پیش
  BearishSun dbe4bda475 Feature: Tweaked move handle to be more responsive and handles very large or very small scales better 8 سال پیش
  BearishSun ff4188ee13 Bugfix: Issue with param block size calculation when they contain array elements 8 سال پیش
  BearishSun 04db697dce Bugfix: Fixing animation import from FBX 8 سال پیش
  BearishSun 9557c20d89 Bugfix: Fixing OpenGL so it renders omni-directional shadows as backfacing, same as other backends 8 سال پیش
  BearishSun 4d64ae9408 Bugfix: Fixed an issue that would produce invalid cbuffer size when non-4D array elements were present 8 سال پیش
  BearishSun c57416a765 Bugfix: Fixing shadow acne with larger directional shadow map cascades, due to precision/small bias 8 سال پیش
  BearishSun d92a7c4e1a Bugfix: Directional shadows are now rendered properly when using the OpenGL backend 8 سال پیش
  BearishSun 7e7dbd580d Bugfix: OpenGL stencil operations on back faces are now applied properly 8 سال پیش
  Florian Will ed7a61288d Bugfix: PreBasePass RenderExtensions are now called with bound GBuffer 8 سال پیش
  Florian Will 64f864af34 Bugfix: Respect instanceStepRate when comparing VertexElements 8 سال پیش
  Florian Will aa58cde7bd Bugfix: Support uploads of 2D array textures in GLRenderAPI 8 سال پیش
  BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script 8 سال پیش
  BearishSun 88cafca77a Build: Fixing a compile error on Linux 8 سال پیش
  BearishSun ae820eb3c3 Feature: Added a way to specify a feature-set when defining a BSL shader file 8 سال پیش