История коммитов

Автор SHA1 Сообщение Дата
  BearishSun 3e1bd8a8a6 Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class 8 лет назад
  BearishSun 763441561c Added PCF hardware filtering shader for cubemap shadows 8 лет назад
  BearishSun 4c6e4a10af More work on shadow map rendering 8 лет назад
  BearishSun 84eb9fc38b Laid much of the foundation for shadow map depth rendering 8 лет назад
  BearishSun cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 лет назад