BearishSun
|
3e1bd8a8a6
Renderer: Refactored visibility calculations so they are neatly encapsulated within the new RendererViewGroup class
|
8 лет назад |
BearishSun
|
763441561c
Added PCF hardware filtering shader for cubemap shadows
|
8 лет назад |
BearishSun
|
4c6e4a10af
More work on shadow map rendering
|
8 лет назад |
BearishSun
|
84eb9fc38b
Laid much of the foundation for shadow map depth rendering
|
8 лет назад |
BearishSun
|
cd426dee5d
Renderer scene information now moved into its own class so it can be re-used by shadow rendering
|
8 лет назад |