Commit History

作者 SHA1 備註 提交日期
  Marko Pintera 30320c2eba WIP: macOS port 7 年之前
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 年之前
  BearishSun ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 年之前
  BearishSun bdcdee2641 Clean up and polish for SSRR 8 年之前
  BearishSun 8e8b4a86b9 Cascaded shadow maps mostly functional 8 年之前
  BearishSun fa62ac09d3 Shadow mapping functional for radial lights 8 年之前
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) 8 年之前
  BearishSun 2f3745e7be Bulk of code for shadow depth rendering & shadow projection done 8 年之前
  BearishSun 912c4e7adb Merge branch 'master' of https://github.com/bearishsun/bansheeengine into shader-refactor 8 年之前
  BearishSun a5365395d8 Added shaders for projecting shadow maps 8 年之前