Historique des commits

Auteur SHA1 Message Date
  BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute il y a 8 ans
  BearishSun 12c294d9c1 Refactor: Vertex input shaders are now handled in a much cleaner way il y a 8 ans
  BearishSun 4c16e8e817 Bugfix: Shadow rendering now works correctly and will account for animated meshes il y a 8 ans
  BearishSun f16667cece WIP: Adding separate rendering path for when tiled deferred is not available il y a 8 ans
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files il y a 8 ans
  BearishSun 3d6cceab7d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles il y a 8 ans
  Marko Pintera 287a89d860 Bugfix: Removing bison executable from Linux build, as it was breaking it il y a 8 ans