BearishSun
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d819914042
Feature: Added Visual Studio debug visualizers for resource and game object handles
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7 years ago |
BearishSun
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eb4b6fa6e4
Build: Cleaning up the build and adding an initial version of the install script
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8 years ago |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 years ago |
Marko Pintera
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a77eccf4f6
WIP: macOS port
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8 years ago |
BearishSun
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4c431379c3
Refactor: AudioListener and AudioSource now implement the standardized SceneActor interface
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8 years ago |
BearishSun
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9ffe230544
Refactor: Moving UUIDs from string to 128 bit representation
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8 years ago |
BearishSun
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890c449b74
Refactor: SceneObject transform and non-component scene entities
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8 years ago |
Marko Pintera
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995485a010
WIP Linux port:
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8 years ago |
BearishSun
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0f89ba7d14
Refactor: Input system no longer has separate handlers for OS and Raw input, as the distinction is no longer relevant with the removal of OIS dependency
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8 years ago |
BearishSun
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89a714a82a
WIP: Linux port
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8 years ago |
Marko Pintera
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1adff5e7fa
WIP: Linux port
|
8 years ago |
Marko Pintera
|
68084885cb
WIP: Linux port
|
8 years ago |
Marko Pintera
|
adf3bd4a8e
WIP: Linux port
|
8 years ago |
BearishSun
|
f86bbde07b
WIP: Linux port
|
8 years ago |
Marko Pintera
|
8ddc569691
WIP: Linux port
|
8 years ago |
Marko Pintera
|
580aa20340
WIP: Linux port
|
8 years ago |
Marko Pintera
|
dcd15a9ad7
WIP: Linux port
|
8 years ago |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |
BearishSun
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f5b3f4f653
Added LightProbeVolume component
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8 years ago |
BearishSun
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39ee300919
Added support for renderer tasks
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8 years ago |
BearishSun
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6715cb98ae
PostProcessSettings -> RenderSettings
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8 years ago |
BearishSun
|
13111a798c
More work on light probes
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8 years ago |
BearishSun
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3e10138c98
Added a skybox component
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8 years ago |
BearishSun
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f04992fbd4
Added skeleton code for reflection probes
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8 years ago |
BearishSun
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53ffc80827
Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer.
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9 years ago |
BearishSun
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34bdebe1e4
Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output
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9 years ago |
BearishSun
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1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
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9 years ago |
BearishSun
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7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
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9 years ago |
BearishSun
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5998d474c1
Fixing broken build
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9 years ago |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 years ago |