Historique des commits

Auteur SHA1 Message Date
  BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script il y a 8 ans
  BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute il y a 8 ans
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files il y a 8 ans
  BearishSun 8251636f5f Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader) il y a 8 ans
  BearishSun c7e198eda1 Bugfix: Fixing a crash when switching material shaders il y a 8 ans
  BearishSun 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view il y a 8 ans
  BearishSun 24a1f44cd8 Refactor: Cleaned up custom allocators il y a 8 ans
  BearishSun d5b9e46858 Bugfix: Changing the material shader on a material that previously had no shader, will now properly initialize material parameters object on the core thread version of the material il y a 8 ans
  BearishSun 441b7dc7dc WIP: Editor polish and cleanup il y a 8 ans
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans