Historique des commits

Auteur SHA1 Message Date
  Marko Pintera 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) il y a 12 ans
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes il y a 12 ans
  Marko Pintera 1e0c79d624 Made getCustomAttribute const il y a 12 ans
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace il y a 12 ans
  Marko Pintera 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after il y a 13 ans
  Marko Pintera e090e96915 CoreGpuObject il y a 13 ans
  Marko Pintera 8c9ac4d5ce RenderTarget derived classes now have destroy() il y a 13 ans
  Marko Pintera 978cea27c4 Finished up adding MultiRenderTextures il y a 13 ans
  Marko Pintera f6bd2d79a6 Removed Ogres MultiRenderTarget il y a 13 ans
  Marko Pintera e846997473 DX11 RenderTarget il y a 13 ans
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture il y a 13 ans
  Marko Pintera e3278834c7 Removed copyable texture il y a 13 ans
  Marko Pintera 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
  Marko Pintera c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
  Marko Pintera c39c84f059 Removed singleton il y a 13 ans
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans