Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) vor 10 Jahren
  BearishSun 06e03f1239 Bulk of work on the build system vor 10 Jahren
  BearishSun 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload vor 10 Jahren
  BearishSun c369197bb8 Fixed an issue where event connections weren being properly released in some cases vor 10 Jahren
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload vor 10 Jahren
  Marko Pintera e6b22c9586 Getting ScriptCompiler to work vor 10 Jahren
  Marko Pintera 558bba0c05 Added runtime script compiling (untested) vor 10 Jahren
  Marko Pintera 6bbe6114ce Many fixes to get assembly refresh working vor 11 Jahren
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too vor 11 Jahren
  Marko Pintera 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash vor 11 Jahren
  Marko Pintera ed1d293920 Fix for an issue causing a nullref when releasing a managed instance vor 11 Jahren
  Marko Pintera 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
  Marko Pintera 4782475448 VertexDeclaration is now immutable vor 11 Jahren
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related vor 11 Jahren
  Marko Pintera 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered vor 11 Jahren
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera ce8a58d25b C# single-dimensional array serialization works vor 11 Jahren
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working vor 11 Jahren
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) vor 11 Jahren
  Marko Pintera 79961694d3 Started work on C# object serialization vor 11 Jahren
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works vor 11 Jahren
  Marko Pintera 4846055a38 Some work on Script EditorWindow & Mono custom attributes vor 11 Jahren
  Marko Pintera 9aa6e6e292 C# interface for editor window vor 11 Jahren
  Marko Pintera 98445aab08 Fixed a nasty issue with stack allocation vor 11 Jahren
  Marko Pintera 4ba316bb18 First C# originated GUI elemented displayed vor 12 Jahren
  Marko Pintera 148d029dde Added SBansheeEditor vor 12 Jahren