Marko Pintera
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4704613fa4
Modified profiler overlay so it doesn't render under the geometry
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10 years ago |
Marko Pintera
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2f97794d25
Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown
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10 years ago |
Marko Pintera
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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10 years ago |
Marko Pintera
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36dd4706af
WIP changing all uses of GUIArea to GUIPanel
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10 years ago |
Marko Pintera
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8782c6cc48
Slight fixes to EditorWidget and C# GUIArea depth
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11 years ago |
Marko Pintera
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 years ago |
Marko Pintera
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d61a7ecffd
A lot more work on C# scene window
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11 years ago |
Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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11 years ago |
Marko Pintera
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291d0bb7bd
Fixed render target properties so they are updated properly
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11 years ago |
Marko Pintera
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49c177131f
Added tracking of editor widget focus and a way to transform screen to widget coordinates
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11 years ago |
Marko Pintera
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17d906d731
SceneGrid renders (but doesn't look pretty)
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11 years ago |
Marko Pintera
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5ddbb09dcd
Avoid resizing/moving widget if the new size/position is the same as old one
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11 years ago |
Marko Pintera
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31b55e513f
Started work on SceneView
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11 years ago |
Marko Pintera
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3c2cecaf48
Removed finalizer from GUIPanel as it was causing a crash
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11 years ago |
Marko Pintera
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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b47fd717dd
Refactored C# GUI so it uses GUIPanels
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11 years ago |
Marko Pintera
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42b20759ef
Refactored Module startUp (does not compile because of a weird linker error ATM)
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11 years ago |
Marko Pintera
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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11 years ago |
Marko Pintera
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b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
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11 years ago |