BearishSun 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 gadi atpakaļ
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GL 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
GLSL 8f14edffe6 Feature: DirectX, OpenGL and Vulkan will now parse structs in uniform blocks/constant buffers 8 gadi atpakaļ
Linux 78f89c68ac WIP: Linux port 8 gadi atpakaļ
Win32 917828e246 Bugfix: Fix crash on shutdown during OpenGL context deletion 8 gadi atpakaļ
BsGLBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLCommandBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLCommandBufferManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLCommandBufferManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLContext.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 gadi atpakaļ
BsGLContext.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLEventQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLEventQuery.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLFrameBufferObject.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLFrameBufferObject.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLGpuBuffer.cpp 79b973bc30 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLGpuBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLGpuParamBlockBuffer.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLGpuParamBlockBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLHardwareBufferManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLHardwareBufferManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLIndexBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLOcclusionQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLOcclusionQuery.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLPixelBuffer.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 gadi atpakaļ
BsGLPixelBuffer.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 gadi atpakaļ
BsGLPixelFormat.cpp 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLPixelFormat.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLPlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLPrerequisites.h 67eaa119fc WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLQueryManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLQueryManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLRenderAPI.cpp 01240b3690 Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute 8 gadi atpakaļ
BsGLRenderAPI.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 gadi atpakaļ
BsGLRenderAPIFactory.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLRenderAPIFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLRenderTexture.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLRenderTexture.h a799813ebc WIP: Getting OpenGL up to date 8 gadi atpakaļ
BsGLRenderWindowManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLRenderWindowManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLSupport.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLSupport.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLTexture.cpp 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 gadi atpakaļ
BsGLTexture.h 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face 8 gadi atpakaļ
BsGLTextureManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLTextureManager.h a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLTextureView.cpp 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 gadi atpakaļ
BsGLTextureView.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLTimerQuery.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLTimerQuery.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
BsGLUtil.h dcd15a9ad7 WIP: Linux port 8 gadi atpakaļ
BsGLVertexArrayObjectManager.cpp a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 gadi atpakaļ
BsGLVertexArrayObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ
BsGLVertexBuffer.cpp d9a0c06295 Bugfix: OpenGL buffer copies are now performed correctly 8 gadi atpakaļ
BsGLVertexBuffer.h 266484ff97 WIP: Linux port 8 gadi atpakaļ
CMakeLists.txt 58ef9682bd WIP: Linux port 8 gadi atpakaļ
CMakeSources.cmake dcd15a9ad7 WIP: Linux port 8 gadi atpakaļ
glew.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 gadi atpakaļ