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BsGLSLGpuProgram.cpp
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ffc2208374
Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions)
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8 years ago |
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BsGLSLGpuProgram.h
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a3d4e699aa
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 years ago |
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BsGLSLParamParser.cpp
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8f14edffe6
Feature: DirectX, OpenGL and Vulkan will now parse structs in uniform blocks/constant buffers
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8 years ago |
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BsGLSLParamParser.h
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8f14edffe6
Feature: DirectX, OpenGL and Vulkan will now parse structs in uniform blocks/constant buffers
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8 years ago |
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BsGLSLProgramFactory.cpp
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a3d4e699aa
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 years ago |
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BsGLSLProgramFactory.h
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a3d4e699aa
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 years ago |
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BsGLSLProgramPipelineManager.cpp
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a3d4e699aa
WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions
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8 years ago |
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BsGLSLProgramPipelineManager.h
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |