Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
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Win32 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 éve
BsBlendState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsCameraProxy.cpp fb655afe7f Started work on C# camera 11 éve
BsCommandQueue.cpp d7d2e26f5e Added BlockUntilComplete to AsyncOp 11 éve
BsComponent.cpp 734f25c36c Deferred destruction of game objects 11 éve
BsCoreApplication.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 éve
BsCoreObject.cpp a6c65825ca CoreThreadCore instance is now a shared pointer 11 éve
BsCoreObjectCore.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 éve
BsCoreObjectManager.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects 11 éve
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 éve
BsCoreThreadAccessor.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsDepthStencilState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 éve
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsFont.cpp d231b89e53 Fixed OpenGL texture binding 11 éve
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 éve
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 éve
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects 11 éve
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGpuParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 éve
BsGpuParamBlock.cpp 86f1d09e68 Updating material proxies uses frame allocator 11 éve
BsGpuParamBlockBuffer.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 éve
BsGpuParams.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 éve
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 éve
BsGpuProgram.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 éve
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 éve
BsGpuProgramManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 éve
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsHardwareBufferManager.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsIndexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 éve
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later 11 éve
BsMaterial.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 éve
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 éve
BsMaterialProxy.cpp 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 éve
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsMesh.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsMeshBase.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design 11 éve
BsMeshData.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design 11 éve
BsMeshHeap.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsMeshManager.cpp dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 éve
BsMeshRTTI.h 2870e2266b Refactored Mesh for use with the new CoreObject design 11 éve
BsMultiRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 éve
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsPass.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsPixelData.cpp d5d2171319 Added C# PixelData 11 éve
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture 11 éve
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 éve
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 éve
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 éve
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 éve
BsRasterizerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsRenderStateManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 éve
BsRenderSystem.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 éve
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation 11 éve
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsRenderTarget.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 éve
BsRenderTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 éve
BsRenderWindow.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow 11 éve
BsRenderWindowManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 éve
BsRenderer.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design 11 éve
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 éve
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 éve
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 éve
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 éve
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended 11 éve
BsSamplerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 éve
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects 11 éve
BsShader.cpp 350e767ebf Added support for load/store textures 11 éve
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsTexture.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 éve
BsTextureManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 éve
BsTextureView.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 éve
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 éve
BsVertexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 éve
BsVertexData.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 éve
BsVertexDataDesc.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsVertexDeclaration.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 éve
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 éve
BsViewport.cpp ff8ed9021c Refactored Renderable into RenderableHandler 11 éve