Marko Pintera 0269741e02 Added better selected element management to scene and resource TreeViews 11 年之前
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BsBuiltinEditorResources.cpp e8383f3cb7 Added picking code for gizmos 11 年之前
BsCmdRecordSO.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年之前
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDockManager.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 年之前
BsDockManagerLayout.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsEditorApplication.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年之前
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsEditorTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年之前
BsEditorWidget.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 年之前
BsEditorWidgetContainer.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
BsEditorWidgetLayout.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsEditorWidgetManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 年之前
BsEditorWindow.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
BsEditorWindowBase.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年之前
BsEditorWindowManager.cpp e4d4e884c9 Handle abort signal instead of exit 11 年之前
BsGUIColor.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIColorField.cpp 4b4f583a71 Added C# versions of many editor fields 11 年之前
BsGUIComponentFoldout.cpp 55d19e7973 Added GUIFoldout to InspectableArray/List/Object 11 年之前
BsGUIDockSlider.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIDropButton.cpp d1f33eb36a Tested remaining inspector fields 11 年之前
BsGUIFieldBase.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIFloatField.cpp d1f33eb36a Tested remaining inspector fields 11 年之前
BsGUIFoldout.cpp 5bd0616417 Fixed an issue with GUI manager where meshes were not getting released properly 11 年之前
BsGUIIntField.cpp e21240a94f Don't update inspectable fields while they're being edited 11 年之前
BsGUIMenuBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 年之前
BsGUIResourceTreeView.cpp 0269741e02 Added better selected element management to scene and resource TreeViews 11 年之前
BsGUISceneTreeView.cpp 0269741e02 Added better selected element management to scene and resource TreeViews 11 年之前
BsGUITabButton.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUITabbedTitleBar.cpp 7094b00be0 A way to calculate optimal and actual GUI element bounds immediately (without waiting for layout update) 11 年之前
BsGUITextField.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 年之前
BsGUIToggleField.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUITreeView.cpp 0269741e02 Added better selected element management to scene and resource TreeViews 11 年之前
BsGUITreeViewEditBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsGUIVector2Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector3Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector4Field.cpp b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIWindowDropArea.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIWindowFrame.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIWindowFrameWidget.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 年之前
BsGizmoManager.cpp e8383f3cb7 Added picking code for gizmos 11 年之前
BsMainEditorWindow.cpp 830c1f5fe8 Added a debug model in Scene view 11 年之前
BsProjectLibrary.cpp 4ee72a455c ProjectLibrary::create added and working 11 年之前
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsResourceImporter.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
BsSceneCameraController.cpp 17d906d731 SceneGrid renders (but doesn't look pretty) 11 年之前
BsSceneEditorWidget.cpp 41dd303914 DirectX 9 reading from render target works 11 年之前
BsSceneGrid.cpp c010d2c9fc Added a bunch of new mesh creation methods (untested) 11 年之前
BsScenePicking.cpp 53455b1c74 Picking now includes main texture when rendering with alpha 11 年之前
BsTestTextSprite.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年之前
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
DbgEditorWidget1.cpp 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
DbgEditorWidget2.cpp c0b00d66fb Inspector will not try to display multi-rank arrays as it doesn't support them yet 11 年之前